God of Destruction
Komodo
|
|
This is where the fun begins
|
|
Posts: 90
|
|
|
Last seen: May 2, 2024 21:30:05 GMT
|
|
Post by komodoxeno on Nov 21, 2016 16:51:28 GMT
Hi. I'm Komodo. I'm secretly a mediocre-at-best graphic designer in real life. So naturally, you guys really p*** me off with all those stolen DeviantART render portraits. -------->>git gud<<-------- Here's a quick (but very detailed) tutorial to make professional looking CSS portraits for mods. This method is used (more or less) by most Z Team members including myself and Xan. Link to the tutorial is here: SHABAM!
Feel free to ask any questions ^.^ Here's a neat little plain text file with the portrait naming convention clearly explained. Please note that adding portraits for forms and costumes to a new slot doesn't work and we are currently experimenting with it to find out why. Mod used: Galaxy DLC 1 by Sol Negro , this was a recreation, not the version seen in the release names.txt (521 B)
|
|
Hero
|
|
DR. Frankenstein
|
Posts: 424
|
|
|
Last seen: Oct 13, 2024 12:04:27 GMT
|
|
Post by Arkano on Nov 21, 2016 17:05:07 GMT
God idea is perfect
|
|
Hero
|
|
|
|
Posts: 363
|
|
|
Last seen: Jul 21, 2021 23:32:09 GMT
|
|
Post by Feraz on Nov 21, 2016 17:30:39 GMT
Thanks for the tutorial thats godly!
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Nov 24, 2016 10:41:48 GMT
That's Good tutorial But What about Goku like character whose hair down on there belly How Can I move in head On Xenoviewer
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Nov 24, 2016 10:45:24 GMT
That's Good tutorial But What about Goku like character whose hair down on there belly How Can I move in head On Xenoviewer *Nevermind I mis one step from your tutorial Anyway Thanks for giving this information to us!!
|
|
Fighter
|
|
Posts: 21
|
|
|
Last seen: Jun 3, 2018 17:31:20 GMT
|
|
Post by dzsihad91 on Nov 24, 2016 11:31:18 GMT
That's Good tutorial But What about Goku like character whose hair down on there belly How Can I move in head On Xenoviewer *Nevermind I mis one step from your tutorial Anyway Thanks for giving this information to us!! I have the same problem can you explain me pls the solution? Step 16 Make sure all the EMDs are hooked up to the ESK to enable animations. If you have any visible physics enabled objects (likely marked hair_scd or bandana_scd) you'll have to rig them to b_C_Head to prevent monsters. How can i rig hair scd to head?
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Nov 24, 2016 11:50:45 GMT
By blender 3d modeling drag to his head then export files
|
|
God of Destruction
Komodo
|
|
This is where the fun begins
|
|
Posts: 90
|
|
|
Last seen: May 2, 2024 21:30:05 GMT
|
|
Post by komodoxeno on Nov 24, 2016 13:41:24 GMT
By blender 3d modeling drag to his head then export files A little more than that, some scds use b_C_Base, instead of b_C_Head, also the entire model may not be rigged when you remove the other vertex groups. How can i rigg scd hair files to the model? if i use emd hair files it works fine but with scd.emd files the hair didnt appear on the head. make a copy of the emd, load in blender/3ds/maya etc, move it slowly until its perfectly in line where it should be (in edit mode, zoom in as far as you can to get it perfect), go into the object's vertex groups and remove everything except b_C_Head, and set the entire mesh to this group, with full weights.
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Nov 24, 2016 14:02:38 GMT
Okay I got it
|
|
Fighter
|
|
Posts: 21
|
|
|
Last seen: Jun 3, 2018 17:31:20 GMT
|
|
Post by dzsihad91 on Nov 26, 2016 5:59:41 GMT
Thx komodo, another question is:
I have for teen gohan 2 characthers.
GHM_000 (teen gohan) GHM_005 (uub)
Uub is a saparate slot in Character select screen but it uses the portait for teen gohan.i tried to give uub a portait as GHM_005.dds but nothing changes.Any idiea?
I dont want uub as a new character becouse the camera settings.
|
|
Warrior
|
|
Posts: 56
|
|
|
Last seen: Dec 2, 2021 1:00:50 GMT
|
|
Post by stalker on Nov 28, 2016 22:46:49 GMT
I'm getting Xenoveiwer closing when loading all the files
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Dec 8, 2016 9:48:31 GMT
komodoxeno can you tell me advance controls for clearing background grid I never used xenoviewer to play animation(I recently learned how to play animation xenoviewer) or other,etc And can you give me download link to your libxenoverse because it's gui looks different than mine I have!!! Thanks for help and tutorial!!!
|
|
Hero
|
|
|
|
Posts: 363
|
|
|
Last seen: Jul 21, 2021 23:32:09 GMT
|
|
Post by Feraz on Dec 8, 2016 12:17:25 GMT
How make the phisics lie hair_scd and obj show in the right place?
|
|
Apprentice
|
|
Posts: 4
|
|
|
Last seen: May 5, 2017 3:46:07 GMT
|
|
Post by Wolfenstroke on Dec 10, 2016 2:55:13 GMT
Hey! Thanks for the tutorial. The css portrait worked perfectly, but the battle portrait isn't being displayed for some reason. I dragged and dropped the .DDS into LibXenoverse's emb packer and everything, but it doesn't work. Any idea why this might be happening? EDIT: I pretty much answered myself there. I packed the .DDS file with the emb packer, but forgot it had to be inside a folder with the character name. It is being displayed properly now:
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Dec 10, 2016 2:57:42 GMT
komodoxeno can you tell me advance controls for clearing background grid I never used xenoviewer to play animation(I recently learned how to play animation xenoviewer) or other,etc And can you give me download link to your libxenoverse because it's gui looks different than mine I have!!! Thanks for help and tutorial!!! Hey there can anyone help me to clear background grid , is there no one can able to solve my problem!!!
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Dec 10, 2016 2:58:34 GMT
Hey! Thanks for the tutorial. The css portrait worked perfectly, but the battle portrait isn't being displayed for some reason. I dragged and dropped the .DDS into LibXenoverse's emb packer and everything, but it doesn't work. Any idea why this might be happening? Wolfenstroke do you know how to clear background grid in xenoviewer ?
|
|
Apprentice
|
|
Posts: 4
|
|
|
Last seen: May 5, 2017 3:46:07 GMT
|
|
Post by Wolfenstroke on Dec 10, 2016 3:34:01 GMT
Hey! Thanks for the tutorial. The css portrait worked perfectly, but the battle portrait isn't being displayed for some reason. I dragged and dropped the .DDS into LibXenoverse's emb packer and everything, but it doesn't work. Any idea why this might be happening? Wolfenstroke do you know how to clear background grid in xenoviewer ? I'm afraid not. I actually used a screenshot and skipped to the photoshop part of the tutorial.
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Dec 10, 2016 3:39:47 GMT
Okay Understood
|
|
VIP
|
|
Posts: 290
|
|
|
Last seen: Dec 16, 2021 19:03:02 GMT
|
|
Post by Josou Kitsune on Dec 11, 2016 18:49:30 GMT
I am sorry for my noobness, but how do you make the axis prompt?
|
|
Apprentice
|
|
Posts: 3
|
|
|
Last seen: Dec 22, 2017 9:23:26 GMT
|
|
Post by DARKKin on Apr 14, 2017 10:38:26 GMT
How do I make the textures for Piccolo's cape appear? It says that the emd doesn't have an emb and the cape just appears black. What do I do?
|
|