Apprentice
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Posts: 6
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Last seen: Jul 22, 2021 5:05:16 GMT
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Post by cabby on Jul 21, 2021 11:32:17 GMT
Hello, I made my self a custom moveset made from baby’s moveset, that I altered the combo strings. The issue is when I hold the strong attack or press the strong attack, the hit registers but the animation is extremely delayed and it looks very out of place. The strong attacks are fine when not using a transformation that makes me vanish when I input a strong attack, and SSJ transformations changes my charged strong attack. How do I make SSJ transformations not use the second strong attack? In base, I have keflas strong attack and charged. But in SSJ forces my strong attack to change to the delayed one. How do I fix this?
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