Apprentice
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Posts: 5
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Last seen: Mar 28, 2021 1:42:55 GMT
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Post by varnion on Mar 27, 2021 10:09:07 GMT
I would like to edit a charge skill to continue the animation as long as the button is pressed, instead of stopping when the Ki is at its maximum. Would anyone know to tell me the exact lines that I would need to edit?
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Hero
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Posts: 185
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Last seen: Oct 1, 2024 12:00:11 GMT
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Post by bbvenom on Mar 27, 2021 10:53:51 GMT
In YaBCM, go to Activator tab - Primary Activator Conditions - Untick "Ki<100%".
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Apprentice
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Posts: 5
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Last seen: Mar 28, 2021 1:42:55 GMT
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Post by varnion on Mar 27, 2021 11:16:09 GMT
In YaBCM, go to Activator tab - Primary Activator Conditions - Untick "Ki<100%". Thanks for the help, I didn't know that this tool existed, I was trying to edit the BCM file in XML format.
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Hero
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Posts: 185
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Last seen: Oct 1, 2024 12:00:11 GMT
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Post by bbvenom on Mar 27, 2021 12:24:59 GMT
Yeah, that is a real pain sometimes. But the thanks goes to Yuuki. That person is the one who created the tool after all .
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