Apprentice
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Posts: 1
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Last seen: Mar 26, 2021 23:59:10 GMT
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Post by kaleus on Mar 26, 2021 18:44:49 GMT
I'm attempting to give my modded lazybones SSBE a custom hair model, but the model I want to use is from a ssj3 mod, which has physics attached - this means it is an scd file, whereas the SSBE isn't, so any attempts to put the hair mod under the SSBE section ends up breaking and looking ridiculous. Is there a way I can make it so the SSBE modded file takes from the ssj3 hair instead and gives it the physics? Or another way I can do this that I haven't thought of?
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Apprentice
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Posts: 5
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Last seen: Mar 28, 2021 1:42:55 GMT
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Post by varnion on Mar 27, 2021 10:16:27 GMT
You can edit the IDs in the transformation's BCS entry.
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