Apprentice
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Posts: 5
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Last seen: Jul 9, 2022 8:23:29 GMT
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Post by nick690 on Jul 23, 2019 17:05:25 GMT
I have done this if you mean the Patcher from beginning but my own says
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Warrior
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Posts: 55
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Last seen: Jul 9, 2022 20:59:41 GMT
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Post by DynamiteKick01 on Jul 23, 2019 17:15:11 GMT
I noticed that every character including the new dlc characters have normal stats AND buffed stats from the new update and dlc... is there a new mode and that is why there is now a second set of stats for each character??
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Apprentice
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Posts: 7
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Last seen: Sept 24, 2020 21:49:29 GMT
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Post by infern24 on Jul 23, 2019 22:21:14 GMT
so. I've been trying to get the modded transformation skills I have to work, I have the latest steam update and the latest patcher and latest mod installer, but for some reason some of the transformations either don't transform when they have a changing hair and outfit, or for the ones that don't the hair stays the same as base form and the eyes turn black and only the aura changes, so I was wondering if either the patcher hasn't been updated to work with lazybone's transformation installer, or are the transformation mods just broken til lazybone updates the installer?
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Apprentice
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Posts: 3
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Last seen: Mar 14, 2020 16:48:27 GMT
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Post by supersaiyansongohan on Jul 24, 2019 2:54:23 GMT
Eternity you are a god
Infern: lazybone's mod works just fine for me, try re-installing it maybe
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Apprentice
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Posts: 7
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Last seen: Sept 24, 2020 21:49:29 GMT
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Post by infern24 on Jul 24, 2019 3:59:37 GMT
already tried that several times, ended up staying up til after 4am trying to get it working since I have so many mods I had to reinstall until finally I gave up. also super saiyan blue evolution was missing its aura too at the same time, the non modded one was, which is another reason I think it might have been the new transformations installer is out of date.
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Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Jul 24, 2019 6:40:23 GMT
Update time (also, the page has been fully restored with all links now)
xv2patcher updated to 3.2.
Changelog: - Added compatibility with game version 1.13v2, which is now the only supported version.
---------------
Cac2X2m/X2m2Cac & Cycit updated to 0.9/1.2
Changelog is similar: - Fix for crash with 1.13 game data. (Note: now Cycit/Cac2X2m/X2m2Cac requires game version 1.13 to work).
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XV2 Quest Importer updated to 0.5
- Support for new update/dlc constants (DLC9) - Max scripts increased from 4 to 5 (to match some DLC9 parallel quests that use 5 scripts). - "Vanilla Quests.zip" updated with data from game 1.13. - The "Syntax Highlight for Notepad++" updated with new DLC constant.
------------
Remember to update the installer too.
Eternity I sinceraly appreciate ur work there are some missing PUP files which has been updated with latest DLC (Formation, etc..) I couldn't find the latest dlc skills on PUP tabs with skilcreat.exe when i was trying to adjust formation skill
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Apprentice
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Posts: 8
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Last seen: Nov 26, 2020 7:55:48 GMT
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Post by McGuffery on Jul 24, 2019 7:48:45 GMT
So for whatever reason every time I try to install any non-vanilla character it makes a few popups such as
"- bool__cdecl Xenoverse2::InitSound(bool): failed to load data/sound/vox/quest/dialogue/en/CAQD_ADD_VOX.awb, - bool__cdecl Xenoverse2::freeCssSound(const class std:basic_string<char>, - class std:allocator<char> &,bool): InitSound failed., bool__cdel Xenoverse2::InitCommonDialogue(void): Failed to load data/quest/XTALK?CommonDialogue.ttb, - bool__cdecl X2mFile::UninstallTtbSubtitles(void): Failed to remove subtitle "X2M_TTB_VGK_0", - bool__cdecl Xenoverse2::InitCommonDialogue(void): Failed to load data/quest/XTALK?CommonDialogue.ttb - bool__cdecl X2mFile::InstallTtc(void): InitCommonDialogue failed, - InstallTtc failed, - Install failed on phase 0. Will try to undo, - Install was undone."
I there reason as to why this may be happening would someone please help?
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VIP
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In another dimension
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Posts: 637
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Last seen: Feb 5, 2022 8:30:53 GMT
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Post by zitro on Jul 25, 2019 8:42:52 GMT
so. I've been trying to get the modded transformation skills I have to work, I have the latest steam update and the latest patcher and latest mod installer, but for some reason some of the transformations either don't transform when they have a changing hair and outfit, or for the ones that don't the hair stays the same as base form and the eyes turn black and only the aura changes, so I was wondering if either the patcher hasn't been updated to work with lazybone's transformation installer, or are the transformation mods just broken til lazybone updates the installer? You answered yourself. You need to wait for new lazybones' update compatible with new game version and patcher
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Apprentice
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Posts: 7
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Last seen: Sept 24, 2020 21:49:29 GMT
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Post by infern24 on Jul 27, 2019 2:17:22 GMT
um eternity, just to let you know, you posted that you updated the cac clone tool to 0.9, but the link still is the old 0.8 version, unless that's a typo?
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Apprentice
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Posts: 3
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Last seen: Jul 28, 2019 22:00:05 GMT
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Post by habbidasher on Jul 27, 2019 22:33:57 GMT
A few questions.
First, I've got the game version 1.13 running with mods, so thanks a lot. It's all just fine EXCEPT that all the super souls for the extra pack are listed as unknown items. Any idea why? I tried running with all mods uninstalled and they were still unknown.
Second, I need some confirmation concerning the difference between 1.13 and 1.13v2? One is cracked right? I noticed that the changelog stated that 1.13v2 is the only supported version... is that why I'm getting unknown items? Did i miss-understand the changelog and 1.13v2 is the only supported codex verion? I'm confused on that front, as i thought 1.13v2 was just a codex version of the game and not official or required.
Thanks a lot for all your work.
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Moderator
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Posts: 1,317
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Last seen: Dec 17, 2016 17:43:12 GMT
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Post by Rai on Jul 27, 2019 23:00:52 GMT
We do not support piracy, period. Buy the game.
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Apprentice
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Posts: 1
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Last seen: Jan 27, 2022 15:43:14 GMT
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Post by mrswagender on Jul 28, 2019 4:07:30 GMT
The X2m2Cac don't open, can someone help?
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Hero
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Posts: 489
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Last seen: Jun 27, 2024 14:13:26 GMT
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Post by atsuraelu on Jul 28, 2019 11:26:54 GMT
A few questions. First, I've got the game version 1.13 running with mods, so thanks a lot. It's all just fine EXCEPT that all the super souls for the extra pack are listed as unknown items. Any idea why? I tried running with all mods uninstalled and they were still unknown. Second, I need some confirmation concerning the difference between 1.13 and 1.13v2? One is cracked right? I noticed that the changelog stated that 1.13v2 is the only supported version... is that why I'm getting unknown items? Did i miss-understand the changelog and 1.13v2 is the only supported codex verion? I'm confused on that front, as i thought 1.13v2 was just a codex version of the game and not official or required. Thanks a lot for all your work. 1. One of the mods you installed probably installed its own version of the talisman.idb instead of extracting the one from your cpk and adding to that. 2. After 1.13 was first released, DIMPS had to issue a hotfix. This being a hotfix did not bump up the version number, so we use v2 to distinguish it from the "first 1.13". Nothing to do with any less than legal stuff...
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Apprentice
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Posts: 3
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Last seen: Jul 28, 2019 22:00:05 GMT
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Post by habbidasher on Jul 28, 2019 22:00:05 GMT
A few questions. First, I've got the game version 1.13 running with mods, so thanks a lot. It's all just fine EXCEPT that all the super souls for the extra pack are listed as unknown items. Any idea why? I tried running with all mods uninstalled and they were still unknown. Second, I need some confirmation concerning the difference between 1.13 and 1.13v2? One is cracked right? I noticed that the changelog stated that 1.13v2 is the only supported version... is that why I'm getting unknown items? Did i miss-understand the changelog and 1.13v2 is the only supported codex verion? I'm confused on that front, as i thought 1.13v2 was just a codex version of the game and not official or required. Thanks a lot for all your work. 1. One of the mods you installed probably installed its own version of the talisman.idb instead of extracting the one from your cpk and adding to that. 2. After 1.13 was first released, DIMPS had to issue a hotfix. This being a hotfix did not bump up the version number, so we use v2 to distinguish it from the "first 1.13". Nothing to do with any less than legal stuff... You were right about the talisman.ibd. To fix the problem, I went into the data folder and deleted all the mod talisman files in msg and system-items. Now all the supersouls are fine. The only drawback is that I cant use the NT supersouls that come with new transformations. But whatevs. The game has plenty of viable vanilla options.
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Apprentice
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Posts: 7
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Last seen: Sept 24, 2020 21:49:29 GMT
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Post by infern24 on Jul 29, 2019 2:49:12 GMT
1. One of the mods you installed probably installed its own version of the talisman.idb instead of extracting the one from your cpk and adding to that. 2. After 1.13 was first released, DIMPS had to issue a hotfix. This being a hotfix did not bump up the version number, so we use v2 to distinguish it from the "first 1.13". Nothing to do with any less than legal stuff... You were right about the talisman.ibd. To fix the problem, I went into the data folder and deleted all the mod talisman files in msg and system-items. Now all the supersouls are fine. The only drawback is that I cant use the NT supersouls that come with new transformations. But whatevs. The game has plenty of viable vanilla options. technically, if you wanted to do the extra work, you could open the talismen file of the new transformations mod with any of the old super soul tools, export the supersouls as zss files, then delete the talismen file and open the newest super soul tool and have it open the talismen file from inside the cpk itself, it does it automatically if there's no mod one, and then click import super soul and one at a time add in all the super souls from the new transformations mod and any super souls you made yourself or are using from mods, then save and bam, auto generated mod talismen file in your data folder with all the new dlc super souls, the new transformations super souls, and etc, all in one file. then you just have to take the roster character mods from new transformations, edit them through character editor and switch their super soul to the one it had before to update the character since the ids will have changed, and there you go. it worked for me, though I haven't bothered to add the new transformation mod ones to mine yet. this new super soul tool from the last dlc update seems to not stop working like the past ones and always generates the talismen file for you no matter what update, love it. its the one by demonboy and mugenattack if I recall
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Apprentice
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Posts: 1
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Last seen: Jul 29, 2019 3:56:46 GMT
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Post by light1903 on Jul 29, 2019 3:51:41 GMT
Hey! i wanna try some mods then i installed the patch and the mod installer but when i open the "xv2ins" file i got an error menssage:
class. std::basic_string<char struct std:: char_trait<char_traits <char>, class std::allocator<char> > __cdeci DlcToString(int): unknow dlc 1024
click Ok and then:
Failed on char "Ni0"
and again, click ok then:
initCharalist failed.
and i can't install mods, but when i open the game via bin folder the game says 3.2 Patched next the game version which is 1.13.00, right know im searching the solution but i see a lot of people saying: just wait the mod installer is not updated, but i see this thread and a lot of people in 1.13.00 can install mods, auras, etc, correctly. I got the game from steam, and every dlc less pre order one. My english is such a mess but i hope you understand me.
Thanks a lot!
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Hero
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Posts: 489
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Last seen: Jun 27, 2024 14:13:26 GMT
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Post by atsuraelu on Jul 29, 2019 12:18:32 GMT
You need to update your installer too, not just the patcher...
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Apprentice
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Posts: 1
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Last seen: Aug 2, 2019 22:12:50 GMT
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Post by robgore on Jul 29, 2019 18:58:59 GMT
Hi guys i passed it the XV2Patcher v3.2 XV2 Mods Installer v3.2 but he tells me ''THIS VERSION OF THE PATCHER DOESN'T SUPPORT VERSION OF THIS GAME'' Have I done something wrong ? I have the same problem, if anyone knows please help us
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Moderator
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Posts: 1,317
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Last seen: Dec 17, 2016 17:43:12 GMT
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Post by Rai on Jul 29, 2019 19:40:12 GMT
Verify files in Steam.
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Apprentice
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Posts: 2
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Last seen: Nov 28, 2019 10:38:33 GMT
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Post by unicornsareevil on Jul 30, 2019 15:24:08 GMT
Is anyone else also having trouble with x2m2cac? Cac2x2m works fine but converting it back doesn't work
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