Post by komodoxeno on Jul 2, 2018 0:13:35 GMT
Extracting Assets from Dragon Ball Legends:
What you will need:
>> prefare's latest build of AssetStudio/UnityStudio (try other Unity extractors for bonus points)
>> an android device with an SD card (you would need root access for internally saved cache)
Notice:
To ensure you have all the files you're looking for, ensure to Download All cache from the title screen options in-app before attempting, as this may be time-consuming to find what you're looking for. Export the files from SD card @ \Android\data\com.bandainamcoent.dblegends_ww\ to a Windows device before continuing.
1. To load the files into the studio tool, all you need is to Load Folder at com.bandainamcoent.dblegends_ww\files\UnityCache\Shared
2. To view the readable/exportable assets, click on the Asset List tab, you can keep up to date with what's supported over at prefare's github
3. To display the files in type order, click on the header of the Type column as you would in windows, this will make things a lot easier to find.
4. To find the source file, right click on any asset and click Show Original File, this will open a new window highlighting the origin
5. You'll want to focus in on one file at a time, so File > Load File > (_data file from previous step), this will load ALL master files as well
6. To export a complete model or image, Export > Selected/All Assets from the menu
That's all there is to it, happy hunting!
What you will need:
>> prefare's latest build of AssetStudio/UnityStudio (try other Unity extractors for bonus points)
>> an android device with an SD card (you would need root access for internally saved cache)
Notice:
To ensure you have all the files you're looking for, ensure to Download All cache from the title screen options in-app before attempting, as this may be time-consuming to find what you're looking for. Export the files from SD card @ \Android\data\com.bandainamcoent.dblegends_ww\ to a Windows device before continuing.
1. To load the files into the studio tool, all you need is to Load Folder at com.bandainamcoent.dblegends_ww\files\UnityCache\Shared
2. To view the readable/exportable assets, click on the Asset List tab, you can keep up to date with what's supported over at prefare's github
3. To display the files in type order, click on the header of the Type column as you would in windows, this will make things a lot easier to find.
4. To find the source file, right click on any asset and click Show Original File, this will open a new window highlighting the origin
5. You'll want to focus in on one file at a time, so File > Load File > (_data file from previous step), this will load ALL master files as well
6. To export a complete model or image, Export > Selected/All Assets from the menu
That's all there is to it, happy hunting!