Warrior
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I know I don't seem like much, but if I don't know how to do something I can learn pretty quick.
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Posts: 94
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Last seen: Jan 15, 2020 3:20:55 GMT
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Post by goodorbadash on Jan 5, 2018 2:47:17 GMT
You just teleport in place still.
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Jan 5, 2018 5:27:27 GMT
You just teleport in place still. Interesting. I'll have to look into this then.
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Jan 5, 2018 5:54:44 GMT
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Warrior
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I know I don't seem like much, but if I don't know how to do something I can learn pretty quick.
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Posts: 94
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Last seen: Jan 15, 2020 3:20:55 GMT
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Post by goodorbadash on Jan 5, 2018 14:19:27 GMT
Trying it out now. I'll test it in game and look at the files as well.
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Warrior
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I know I don't seem like much, but if I don't know how to do something I can learn pretty quick.
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Posts: 94
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Last seen: Jan 15, 2020 3:20:55 GMT
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Post by goodorbadash on Jan 5, 2018 14:27:39 GMT
I still just teleport in place...
But we have the exact same edits on the files.
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Jan 5, 2018 14:37:53 GMT
I still just teleport in place... But we have the exact same edits on the files. Well that's just bizarre. You are fighting against an opponent, right? I have almost no mods installed right now, so I'm pretty close to a vanilla game.
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Warrior
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I know I don't seem like much, but if I don't know how to do something I can learn pretty quick.
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Posts: 94
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Last seen: Jan 15, 2020 3:20:55 GMT
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Post by goodorbadash on Jan 5, 2018 14:49:32 GMT
Yeah. I always go into training mode and vs trunks to test out skills. I always set him to super hard difficulty as well. You end up just teleporting in place with some sparks that go around you.
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Warrior
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I know I don't seem like much, but if I don't know how to do something I can learn pretty quick.
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Posts: 94
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Last seen: Jan 15, 2020 3:20:55 GMT
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Post by goodorbadash on Jan 6, 2018 2:56:53 GMT
Final Flash gives infinite loading screen when converting Ultimate to Super. I have also triple checked to make sure I did everything right so that I wasn't bothering you for no reason.
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Jan 6, 2018 3:57:04 GMT
Final Flash gives infinite loading screen when converting Ultimate to Super. I have also triple checked to make sure I did everything right so that I wasn't bothering you for no reason. Check again. I've got it converted just fine. Infinite loading means the game is trying to load a file, but can't find it. So check your CUS and skill files. www.dropbox.com/s/yvwb0yqidanjzaf/FinalFlashSuper.x2m?dl=0Yeah. I always go into training mode and vs trunks to test out skills. I always set him to super hard difficulty as well. You end up just teleporting in place with some sparks that go around you. I have no idea then. I don't understand why the skill would work on my computer and not yours. Are you sure you installed the one I sent you, not just reinstalled your own?
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Warrior
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I know I don't seem like much, but if I don't know how to do something I can learn pretty quick.
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Posts: 94
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Last seen: Jan 15, 2020 3:20:55 GMT
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Post by goodorbadash on Jan 6, 2018 4:38:04 GMT
Fixed the infinite loading screen. I was experimenting with particle generation, and forgot to include an emp I was working on. As for the Hyper Movement, I have never even used the skill before, so I perhaps might be using the skill wrong or something.
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Jan 28, 2018 0:27:16 GMT
Just a notice that I'm aware of the new update to Genser, and will be updating the guide accordingly.
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Apprentice
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Posts: 4
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Last seen: Jun 17, 2018 20:30:57 GMT
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Post by cyberwolf on Jan 28, 2018 4:06:56 GMT
yosh, i try to convert Final kamehameha to super, but I have a infinite loading, the problem is that it has little thing which corresponds, example it does not have of " <FLAGS value= " in Effect of the .BAC, and in the .BSA it has " <EEPK Type="UltimateSkill"" instead of " <Flag value ". Help ^^"
( Sorry for my very bad english )
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Jan 28, 2018 11:44:37 GMT
yosh, i try to convert Final kamehameha to super, but I have a infinite loading, the problem is that it has little thing which corresponds, example it does not have of " <FLAGS value= " in Effect of the .BAC, and in the .BSA it has " <EEPK Type="UltimateSkill"" instead of " <Flag value ". Help ^^" ( Sorry for my very bad english ) The guide has to be updated for the new versions of tools.
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Apprentice
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Posts: 4
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Last seen: Jun 17, 2018 20:30:57 GMT
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Post by cyberwolf on Feb 20, 2018 14:09:23 GMT
thanks for the update ^^, I have the second question, what that is is possible to remove the kinematic effect of Ultimate when they were converted in super
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Feb 21, 2018 5:41:06 GMT
thanks for the update ^^, I have the second question, what that is is possible to remove the kinematic effect of Ultimate when they were converted in super I'm not quite sure I understand this question. Are you asking if you can remove the camera stuff from the skill when converting?
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Apprentice
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Posts: 4
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Last seen: Jun 17, 2018 20:30:57 GMT
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Post by cyberwolf on Mar 1, 2018 17:27:38 GMT
thanks for the update ^^, I have the second question, what that is is possible to remove the kinematic effect of Ultimate when they were converted in super I'm not quite sure I understand this question. Are you asking if you can remove the camera stuff from the skill when converting? Yes
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Hero
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Posts: 123
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Last seen: Apr 3, 2020 3:49:20 GMT
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Post by Smithers on Mar 2, 2018 0:23:26 GMT
I'm not quite sure I understand this question. Are you asking if you can remove the camera stuff from the skill when converting? Yes Cameras are activated in BAC. You'd want to go through and delete any Camera entries there. Also, you'd want to edit the CUS to disable loading of cam.ean. There's more information in this guide: animegamemods.freeforums.net/thread/2574/skillset-moveset-editing-manual.
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Apprentice
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Posts: 4
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Last seen: Jun 17, 2018 20:30:57 GMT
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Post by cyberwolf on Mar 2, 2018 2:03:28 GMT
aie, it's more complicated than I expected
EDIT : In fact no it was not so complicated, I only had to delete all the camera entries in the .BAC
So Thank you for you precious help
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Fighter
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Posts: 18
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Last seen: Feb 7, 2020 16:26:43 GMT
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Post by Resh on Mar 18, 2018 13:21:30 GMT
Hey, so, I'm trying to convert Emperor's Death Beam to a Super, and I finally got it to load without the infinite screen, but the projectiles don't show up when I use it.
How do I fix that?
EDIT: alright, I just redid it from scratch (keeping my recolour) and my problem is solved. Thanks anyway though. Now I need to figure out how to limit the possible number of projectiles that can come out, so if you know how to do that let me know.
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Apprentice
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Posts: 5
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Last seen: Mar 11, 2020 14:45:07 GMT
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Post by tonyyg3 on Mar 25, 2018 20:09:02 GMT
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