Fighter
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Posts: 13
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Last seen: Aug 15, 2018 10:10:50 GMT
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Post by Evil Sayajin on Jun 29, 2017 23:47:00 GMT
HI everyone,
i have a question about CAC transformation please, When i put goku's wig (or any other head accessory) on my CAC's head, and turn into a ssj during the fight, the wig doesn't change into ssj hair.
Is it possible to transform it / remove it when i turn into a ssj to let the ssj hair appear on my CAC ?
thanks in advance!
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Post by Kyousuke on Jun 30, 2017 3:49:38 GMT
For some reasons accessories don't work with the awaken when used as partset. The only workaround i did was to merge accessories to a bodypart (like zarbon circlet to the forehead) and used it as a forehead partset. You could try the same by making a hair model based on goku ssj wig and put it into the hair partset.
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Fighter
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Posts: 13
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Last seen: Aug 15, 2018 10:10:50 GMT
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Post by Evil Sayajin on Jun 30, 2017 6:14:29 GMT
Thank you for your answer gurlok, ok i see your point, unfortunately it doesn't work, because i think i'm trying to do a thing too complicated ^^ i explain: I've created a "Trunks" CAC (with the long hair).I wanted to have several versions of Trunks with the same cac (long hair, short hair) Then i replaced the "Mushroom Hat" accessory by a hair model based on "Trunks short hair", so i can change the hair of my cac that works perfectly and it's cool. But the problem is when i turn into a ssj with the "Short hair wig", the hair doesn't change...so, i'm trying to find a way to remove/replace the wig during the awaken.
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Post by Kyousuke on Jun 30, 2017 23:44:49 GMT
Thank you for your answer gurlok, ok i see your point, unfortunately it doesn't work, because i think i'm trying to do a thing too complicated ^^ i explain: I've created a "Trunks" CAC (with the long hair).I wanted to have several versions of Trunks with the same cac (long hair, short hair) Then i replaced the "Mushroom Hat" accessory by a hair model based on "Trunks short hair", so i can change the hair of my cac that works perfectly and it's cool. But the problem is when i turn into a ssj with the "Short hair wig", the hair doesn't change...so, i'm trying to find a way to remove/replace the wig during the awaken. That's because you should assign a new entry on the partset, using the new model you want to use, if you are talking about custom awakens with embedded costumes. It will never works with the vanilla awakens. Let's say that you used the mushroom wig as hairs for the partset 0, add a new partset (which will be 1) and assign a new model. Just remember to threat the hair partset as hair, not as accessory, here's an example: <!--Hair--> <MODEL value="0" /> <MODEL2 value="0" /> <TEXTURE value="0" /> <U_10 value="0x0" /> <U_18 value="0x0" /> <U_1C value="0x0" /> <U_20 value="0x0" /> <F_24 value="0.0" /> <F_28 value="0.0" /> <U_2C value="0x0" /> <U_30 value="0x0" /> <NAME value="HUM" /> <!--MODEL, EMM, EMB, EAN--> <FILES value="NULL, NULL, NULL, NULL" /> <PhysicsObject> <U_00 value="0xffff" /> <U_02 value="0xffff" /> <U_04 value="0x0" /> <U_18 value="0x4" /> <U_1C value="0x20" /> <U_20 value="0x0" /> <NAME value="HUM" /> <STR_28 value="HUM_842, NULL, NULL, NULL, b_C_Head, NULL" /> </PhysicsObject> ^WRONG <!--Hair--> <MODEL value="842" /> <MODEL2 value="842" /> <TEXTURE value="0" /> <U_10 value="0x0" /> <U_18 value="0x0" /> <U_1C value="0x0" /> <U_20 value="0x0" /> <F_24 value="0.0" /> <F_28 value="0.0" /> <U_2C value="0x0" /> <U_30 value="0x0" /> <NAME value="HUM" /> <!--MODEL, EMM, EMB, EAN--> <FILES value="NULL, NULL, NULL, NULL" /> ^GOOD
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Fighter
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Posts: 13
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Last seen: Aug 15, 2018 10:10:50 GMT
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Post by Evil Sayajin on Jul 1, 2017 12:29:01 GMT
Hi Gurlok, i tried it but it doesn't work But wihle i was reading your answer, i tried Something else in the game. And i noticed that when you transform into SSJ3, the mushroom hat disapeared ! So i think it is possible do the same thing for the other transformations, and that's what i'm trying to find now, so if you have any clue ? Thanks again
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Post by Kyousuke on Jul 2, 2017 3:19:57 GMT
Hi Gurlok, i tried it but it doesn't work But wihle i was reading your answer, i tried Something else in the game. And i noticed that when you transform into SSJ3, the mushroom hat disapeared ! So i think it is possible do the same thing for the other transformations, and that's what i'm trying to find now, so if you have any clue ? Thanks again The reason for which it disappeared it because the game tried to load the ssj3 hairs, which overwrite everything on the head (even the vanilla skill). I would like to take a look at your files though, I'm very limited through forum on helping you :/
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Fighter
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Posts: 13
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Last seen: Aug 15, 2018 10:10:50 GMT
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Post by Evil Sayajin on Jul 3, 2017 20:09:42 GMT
Hi Gurlok, i tried it but it doesn't work But wihle i was reading your answer, i tried Something else in the game. And i noticed that when you transform into SSJ3, the mushroom hat disapeared ! So i think it is possible do the same thing for the other transformations, and that's what i'm trying to find now, so if you have any clue ? Thanks again The reason for which it disappeared it because the game tried to load the ssj3 hairs, which overwrite everything on the head (even the vanilla skill). I would like to take a look at your files though, I'm very limited through forum on helping you :/ Thank you Gurlok, I found the solution !! I put my SSJ1 Hair in a hair_scd file(as for SSJ3 hair) AND define it as a bc_Chest element (not a head element) so the wig disappear when you transform into a ssj1 Thank you very much for you help and time
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Post by Kyousuke on Jul 3, 2017 20:47:09 GMT
The reason for which it disappeared it because the game tried to load the ssj3 hairs, which overwrite everything on the head (even the vanilla skill). I would like to take a look at your files though, I'm very limited through forum on helping you :/ Thank you Gurlok, I found the solution !! I put my SSJ1 Hair in a hair_scd file(as for SSJ3 hair) AND define it as a bc_Chest element (not a head element) so the wig disappear when you transform into a ssj1 Thank you very much for you help and time Oh i see, glad to you found the solution to your problem .
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