Apprentice
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Posts: 7
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Last seen: Apr 22, 2021 11:35:43 GMT
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Post by MaskoX on Feb 28, 2017 13:07:27 GMT
Hi guys, i'm trying to create a mod (Super Baby Vegeta) for XV2, i already created the 3d model with 3ds max 2010, i'm following the steps by putting (in libxenoverse) the files .esk (the skeleton) and the .emd (the 3d model). The problem is that when i try to pack all the files with embfbx (the tool that allows you to turn all the file in a .fbx) it allows me to du it but when i put the fbx in fbxemd the application crashes. What i'm i doing wrong? The funny think is that days ago fbxemd didn't crash. So in the despair i tryed to pack the fbx file without the .esk file but the problem is that the character is stending in the game. What i'm doing wrong? Please help me..
(sorry for my bad english)
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Warrior
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Posts: 73
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Last seen: May 11, 2020 22:47:31 GMT
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Post by jwp on Feb 28, 2017 14:08:22 GMT
i happened to me in the past, its the fbxemd file it'll be corrupt just download the latest version, took me days to figure out, then i thought.. ill download the latest libxenoverse and boom it worked!
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Apprentice
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Posts: 7
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Last seen: Apr 22, 2021 11:35:43 GMT
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Post by MaskoX on Feb 28, 2017 18:56:16 GMT
thank you soo much jwp
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Apprentice
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Posts: 7
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Last seen: Apr 22, 2021 11:35:43 GMT
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Post by MaskoX on Feb 28, 2017 19:14:04 GMT
still, i'm haveing the same problem, can you please link me the latest libxenoverse?
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Warrior
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Posts: 73
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Last seen: May 11, 2020 22:47:31 GMT
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Post by jwp on Feb 28, 2017 23:11:03 GMT
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Apprentice
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Posts: 7
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Last seen: Apr 22, 2021 11:35:43 GMT
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Post by MaskoX on Mar 1, 2017 14:27:48 GMT
you're my savior =D thank you soooo much
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Warrior
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Posts: 73
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Last seen: May 11, 2020 22:47:31 GMT
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Post by jwp on Mar 2, 2017 12:02:45 GMT
You are welcome! Good luck with your mod buddy!!
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