Fighter
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Posts: 16
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Last seen: Mar 1, 2022 3:39:26 GMT
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Post by emersonams on Jan 10, 2017 12:26:39 GMT
Alugol, You really did a fantastic job. Worthy of applause! (Hold this, Bandai hahaha) Will we have more Mods similar to this? Like, some characters that are from the Saint Seiya version of Android.
Anyway, congratulations! Thank you for making Saint Seiya even more fun.
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Hero
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Posts: 136
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Last seen: Aug 20, 2020 18:07:44 GMT
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Post by alugol on Jan 10, 2017 17:55:15 GMT
Thank you very much. yes,i plan to make more characters this way.lots of characters.... i dont know what characters are in android version
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Hero
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Posts: 109
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Last seen: Mar 1, 2020 19:25:26 GMT
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Post by Phoebus Abel - Son of the Sun on Jan 15, 2017 5:37:47 GMT
Thank you very much. yes,i plan to make more characters this way.lots of characters.... i dont know what characters are in android version in android version have: secondary bronze saints: Ban no Lionet, Geki no Bear, Jun no Chameleon and Nachi no Wolf Silver saints: Algol no Perseus, Asterion no Hound, Moses no Whale and Misty no Lizard in this pic have all cast from saint seiya zodiac brave [android version]
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Warrior
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Posts: 78
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Last seen: May 12, 2021 22:53:01 GMT
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Post by miha8934 on Jan 15, 2017 19:49:01 GMT
Very good job really I looked into android APK file, models are the same of soldiers soul, but worsened in appearance they not open mouth but we can use armors and moves and sound like black ryuseiken of black seiya ^^ Files are crypted and i think that the only one able to access is eternity he is very stronger to manipulate codes and files
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Legend
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Never Give Up !!
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Posts: 589
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Last seen: Apr 20, 2019 12:14:21 GMT
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Post by ayorr on Jan 15, 2017 19:53:16 GMT
powaaaaaaaaaaa
all tgis look like soo much a good surprise... thanks to all of you to contribuate of the saint seiya modding
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Hero
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Posts: 136
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Last seen: Aug 20, 2020 18:07:44 GMT
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Post by alugol on Jan 16, 2017 11:34:49 GMT
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Hero
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Posts: 109
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Last seen: Mar 1, 2020 19:25:26 GMT
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Post by Phoebus Abel - Son of the Sun on Jan 16, 2017 12:45:08 GMT
thanks! i wait for thetis
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Fighter
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Posts: 28
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Last seen: Mar 31, 2020 9:48:02 GMT
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Post by kanon10 on Jan 16, 2017 15:01:01 GMT
thanks for argol really nice après test j'aurai quelques suggestions a te faire.
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Hero
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Posts: 142
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Last seen: Aug 7, 2021 9:31:30 GMT
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Post by redsco on Jan 16, 2017 19:26:37 GMT
Thanks a lot :PervyRoshi: Merci
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Fighter
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Posts: 25
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Last seen: Jan 23, 2022 17:36:09 GMT
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Post by maxgfive on Jan 17, 2017 3:09:18 GMT
franchement je te remercie, le jeu a plus d'un an et beaucoup de modders on fait du très bon boulot sur ce jeu. mais peu on vraiment réussi a créer un perso de bout en bout. le perso est magnifique très beau cadeau que tu nous offres. j’espère vraiment que tu aura le courage et la passion pour en faire un autre a l'occasion. pcq 1 on aura pas d autre jeu seiya avant longtemps 2 avec ce talent et le groupe de modders pour te soutenir ici. y a moyen de faire des miracles ENG: i've got to thank you, the game is now more than 1 year old, and a lot of modders have made great work on it. but just a few have made a original character from scratch. your work is marvelous and it's a great (new year) gift. i really hope you'll have the courage and passion to make another one soon because: 1 we'll not have a new SS game in a long period for sure. 2 with your talent and the group of modders here to sustain you, we can do miracles hope to see modders be motivated again on this game, i know there is xenoverse2 on the forum too. but still love to see new ss mods from time to time
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Hero
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Posts: 136
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Last seen: Aug 20, 2020 18:07:44 GMT
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Post by alugol on Jan 17, 2017 8:12:26 GMT
C est cool,merci. je suis déjà sur le prochain.
English: thank you i am already working on the next new character
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Fighter
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Posts: 28
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Last seen: Mar 31, 2020 9:48:02 GMT
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Post by kanon10 on Jan 17, 2017 10:32:33 GMT
another silver saint or corona saint
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Legend
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Never Give Up !!
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Posts: 589
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Last seen: Apr 20, 2019 12:14:21 GMT
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Post by ayorr on Jan 17, 2017 10:39:15 GMT
English version of my post , downstair.
bonjour, premierement je tiens a te dire un grand bravo, et ce pour plusieurs raisons, la premiere etant notamment le fait de modder un tel personnage, (directement l'un des plus charismatique BOUM BOUMMMM ^^) donc deja la tu envoie du lourd, en + ... tu l'as fait exellement bien, bouclier incroyablement fidel, ( je sais de quoi je parle je fait pas mal de creation/customs sur les figurines myth cloth et argol, fu asser complexe a ce niveau la (bouclier) a faire proprement.
ensuite, au niveau du gameplay, pour moi c'est du tout bon, j'ai constater que ton perso avait 3 attaque special,+ un gameplay "melanger" (si je ne me trompe pas)(lorsque lon fait le combos carré/carré/carré/carré/carré/carré etc..... il commence sur la base d'aiolia, pour finir sur le coup de pied de pegase (non?) de plus au niveau des attaque "abb" j'ai etait surpris de voir que tu avais retoucher le cerceuil de glace, et franchement ca rend super bien... (aller... c justdommage , a la place du filtre bleuté glacé sur le person, de ne pas avoir pu faire le coté gris/opaque, de la transformation en pierre) mais bon rien de grave . Quand la modelisation de l'armure elle et genial, (alléééé encore une fois.... pi etre la partie avant de la jupe tres legerement "trop" bombé. mais c'est un petit details sans vraiment d'importance.
sinon quel plaisir d'entendre la vrai voie japonaise d'argol, ce mod et absolument genial! les petites ataque special avec les serpents... non.. franchement tu as gerer de fou!
Pour ma part ... et tu l'aura compris j'attend avec une impatience non notable l'arrivée probable de Babel du centaure., j'ai toujours adorer ce personnage, qui a plutot bien la classe.
en tout cas je pense pouvoir dire au nom de tous un enorme Merci pour le travail accompli.
j'aurai une ou 2 suggestions a te proposé aussi, ( entre autre surement des petits bugs par ci par laque j'ai pu constater. (absolument rien de dramatique ou qui empeche de jouer (pour ma part).
-lors de la presentation du personnage au debut d'un combat, on peu apercevoir sur le visage d'argol, un bug de couleur, qui traverse de haut en bas une partie du visage de notre cher chevalier d'argent. -ensuite les petite boulles de feu qu'il envoie et qui sont de couleur jaune, auraient ete mieux si elles avaient ete verte non?
Petite demande et apres je ........... te demanderai encore autres chose lol : serait-ce envisagable d'avoir une version Spectre de ton argol ?
et si possible gold et black aussi (pour boucler la boucle ^^ )
encore une fois... merci pour ce mod de toute beautée. ca me donne tellement d'idées de scenarios^^
si je peut me permettre de te posé une ou deux petites questions:
- approximativement Argol t'a prix combien de temps de travail, en heures, si tu as une idée, cela nous interesse beaucoup ses petits details.
-y'a t'il dans ta tete deja un "schema", par exemple, faire tout les argents, ou juste certains d'entre eux?
-y'a t'il une classe de personnage que tu ne fera pas? et si c'est le cas, pourquoi?
-Peut on esperé voir des spectres aux programmes? (Papillons, gigant, charon, alraune, ce genre de personnage secondaire aux armures asser complexe ?)
-qu'a tu fais avant ? c'etait ton premier travail dans le monde du modding?
-d'un point de vu personnel, est tu satisfait de ton travail sur argol? (le mod ne serait pas de toi, tu le trouverais comment ^^ )
-y'a t'il des choses qui ton frustré, decu, ou agreablement surpris lors de sa creation/finalisation? -as tu une/des petite(s) annecdote(s)...autour de la creation de ce personnage emblematique? perte de donné, ordinateur qui tombe dans l'eau a 2 jour de la release date ^^ ...
ENocre une fois... Merci Beaucoup.... Beaucoup
ENGLISH VERSION:
Hello, first I want to tell you a big congratulations, and this for several reasons, The first being in particular the moding of such a character, (directly one of the most charismatic BOUM BOUMMMM ^^) (I know what I'm talking about I do a lot of creation / custom on myth cloth and argol, was damnly hard at this level the shield.
Then, about the gameplay level, for me it's all good, I found that your character had 3 special attack, + gameplay "mix" (if I'm not mistaken) (when we do square combos, square Square square square square etc ..... it starts on the basic of aiolia, to finish on the kick of pegase (no?)
More at the level of attacks "abb" I was too surprised to see that you had to retouch the ice coffing, and frankly it makes it very nice ... The modeling of the armor is magnific, (maybe just the front part of the skirt very slightly "too much" bulging, but it is a small details without really importance.
and wat was the pleasure to hear the true Japanese voice of argol, This mod and absolutely amazing
For my part ... and you will have understood it I wait with impatience not notable the arrival of babel of the centaur, I always love this character, who rather the class.
In any case I think I can say on behalf of all a BIIIIIIIGGGGGGG thank you for the work done.
I will have one or two suggestions also proposed to you, (among others surely small bug by this by lacque I have seen. (Absolutely nothing dramatic or which prevents to play (for me).
1-At the presentation of the character at the beginning of a fight, we can see on the face of argol, a bug of color, which crosses from below down part of the face of our dear silver knight.
2- about the little fireballs which are yellow, maybe if is possible to change tem in green no?
that's it all i found...
so let me ask again a small request^^ : : Would it be possible to have a Specter version of our beautiful argol?
And if possible also one gold and black (to finish the loop ^ ^)
If I may ask you one or two little questions:
- approximately Argol had take how much time of work, in hours, if you have an idea, it interests us much its small details.
-Is there in your head already a "schema", for example, make all the silvers saints, or make just somes of them but not all
-Is there a character class that you will not do? (movie, specter, steel.......
- Can we hope to see specters in the programs? (Butterflies, gigant, charon, alraune, this kind of character secondary with complex armor?)
What did you do before? It was your first job in the world of modding?
- from a personal point of view, are you satisfied with your work on argol? (If The mod would not be your, you'll find how? good or not? ^^)
-Is there any things that frustrated you? or disappointed when it was created / finalized? -Av you a litte story funny (or not), about the creation of argol?
One more time............... thanks a lot ............ LOT
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Hero
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Posts: 136
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Last seen: Aug 20, 2020 18:07:44 GMT
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Post by alugol on Jan 17, 2017 12:57:02 GMT
Merci,merci c est tres gentil. tout dabord,au debut de ce projet,alugol,c etait deja 2 personnes: moi,kashiide,modele 3d,texture,mix des ema,echantillonage des sons. mon meilleur ami,Medrault,textures vfx,il m a egalement beaucoup aide sur les emas depuis,Fraday nous a beaucoup aide,donc,on peut dire que ce mod a ete fait par 3 personnes
nous sommes tres satisfaits du resultat,je suis tres agreablement surpris de ce qu on peut faire avec les outils a disposition.Encore un grand MERCI a ETERNITY!!!!! Pour la lumiere grise et les boules dorees,on est au courant,mais on ne sait pas comment y remedier.
nous avons commence debut octobre.l editdes emas nous a pris plus d un mois a raison de 2h par jour. C est le plus penible a faire.une fois,on avait l anim d un coup a changer,certains sont plus faciles a changer que d autres,ca nous a pris presque 10 heures pour trouver ce qu on voulait.pafois lorsque tu change l anim,le coup ne porte plus....donc on doit respecter le style du perso,avec pour references les episodes,et ca doit taper.il y a les mouvements d environ 10 persos quand tu joues Argol
la cloth le corps,les cheveux,ca m a pris un petit mois a faire a raison de 3 h par jours,integration comprise.
le son,une semaine d epluchage de tous les episodes,ensuite il faut savoir quelle piste commande quelle action...
Medrault a refait les textures des vfx en moins d une semaine,et Fraday a mis 2jours pour compiler,corriger des bugs,ecrire le nm correct,et editer l avatar.
Je n ai pas envie de faire des versions surplis,armure doree ou tenue de soiree. je prefere utiliser le peu de temps libre que j ai(je modelise de la 3d pour une simulation d avions de combat,j ai un travail,une femme et des enfants)pour creer des nouveaux persos.
il ya quelques chevaliers d argent que je veux faire,ainsi que d autres genres.le prochain a venir est Cepheusno Albiore.apres,les projets a venir(pas forcement dans l ordre):
Corona Atlas Christal saint OKO le tigre Babel Jager d Orion
merci encore pour les commentaires,ca fait plaisir. nos esperons que vous appreciez Argol,nous nous efforcerons de garder la meme qualite pour les autres perso a venir
ps:quelqu un peut faire la traduction en anglais svp? je suis sur tablette,je sais pas comment faire.....
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Legend
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Never Give Up !!
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Posts: 589
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Last seen: Apr 20, 2019 12:14:21 GMT
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Post by ayorr on Jan 17, 2017 13:27:05 GMT
This is the traduction of the last post of Alugol (google trad (sorry for this i dont hav time to translate now by myself)
Thank you, thank you is very nice. First of all, at the beginning of this project, alugol, was already 2 people: Me, kashiide, 3d model, texture, ema mix, sound sampling. My best friend, Medrault, vfx textures, it also has great help on emas Since, Fraday helped us a lot, so we can say that this mod was done by 3 people
We are very satisfied with the result, I am very pleasantly surprised what can be done with the tools available.Still a great THANKS to ETERNITY !!!!! For gray light and golden balls, we know, but we do not know how to remedy it.
We started in early October. The editas emas took us over a month at a rate of 2h per day. It was the hardest thing to do. Once we had a change, some were easier to change than others, it took us almost 10 hours to find what we wanted. Anim, the blow does not carry anymore ... so we must respect the style of the person, with references episodes, and it must type. There are movements of about 10 characters when you play Argol
The cloth the body, the hair, it took a little month to do at the rate of 3 hours per day, including integration.
The sound, a week of peeling of all the episodes, then you have to know what track controls what action ...
Medrault has remade the textures of vfx in less than a week, and Fraday has put 2 days to compile, fix bugs, write the correct nm, and edit the avatar.
I do not want to make versions surplis, gilded armor or evening dress. I prefer to use the little free time I have (I model 3d for a simulation of combat aircraft, I have a job, a woman and children) to create new characters.
There are some silver knights that I want to make, as well as other genres. The next one is Cepheusno Albiore.apres, the projects to come (not necessarily in order):
Corona Atlas Christal saint OKO the tiger Babel Jager of Orion
Thank you again for the comments, it's fun. Our hope that you appreciate Argol, we will endeavor to keep the same quality for the other people to come
Ps: anyone can do the translation in English please? I'm on tablet, I do not know how to do it ..
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Legend
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Never Give Up !!
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Posts: 589
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Last seen: Apr 20, 2019 12:14:21 GMT
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Post by ayorr on Jan 17, 2017 13:36:16 GMT
tres interessant, merci pour ses precisions vraiment cool .
en ce qui concerne tes choix et decisions, c'etait juste une suggestion (a propos d'argol version spectres (changement de couleur only)
bref, c'est vachement bien de savoir le nombre d'eures que ca vous a pris, aussi, d'apprendre que tu a fait cela en equipe et vraiment super, j'adore ce genre de projet qui aboutissent, et qui regroupe plusieurs fans, ca fait vraiment chaud au coeur.
exellent tes choix de personnages, je te laisse et te remercie encore une fois , pour moi meme, et pour la communautée.
si tu as besoin d'avis et/ou de conseil pour quoi que ce soit , n'oublie pas qu'on est ici. .. ca fait trop plaisir de jouer un silver saint de plus
-------------------------english---------------
very interesting, Thank you for its precisions really cool.
In terms of your choices and decisions, it was just a suggestion (about argol version spectres (color change only)
In short, it is very good to know the number of eure that it took you, Also, to learn that you did this in team and really great, I love this kind of project that culminate, and that brings together several fans, it's really warm in the heart.
Exellent your choices of characters, I leave you and thank you again, for myself, and for the community.
If you need advice and / or advice for anything, do not forget we're here. .. it's too fun to play a holy silver more
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Hero
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Posts: 136
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Last seen: Aug 20, 2020 18:07:44 GMT
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Post by alugol on Jan 17, 2017 13:52:04 GMT
Merci pour la traduction.a très bientôt!! thx for the translation see you soon!
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Hero
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Posts: 142
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Last seen: Jun 18, 2021 1:51:07 GMT
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Post by vssdark on Jan 17, 2017 14:48:30 GMT
Hi. I just want to say thank you. Your mod is amazing! I got some problems with some combos tough. But otherwise, the mod is terrific! By the way, Perseus Argol is my favorite silver saint. Thanks a lot!
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Fighter
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Posts: 32
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Last seen: Dec 28, 2021 3:07:41 GMT
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Post by valamcrow on Jan 17, 2017 21:50:17 GMT
wow thanks for argol Very good job really
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Fighter
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Posts: 15
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Last seen: Aug 27, 2019 0:31:23 GMT
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Post by eskorpion05 on Jan 19, 2017 14:22:25 GMT
Congratulations for this character, my appreciations not as a critic but to contribute: 1) Bug in normal combo final kick, as to pj as Seiya or any of the same height. 2) posture of cosmo loads you see the animation cut. 3) I would remove the photon of divine armor and leave him the normal knights 4) and last would only leave the BBA of ice sarcophagus.
========================================================================================== Felicitaciones por este personaje, mis apreciaciones no como critico sino para aportar: 1) Bug en patada final de combo normal, ya que a pj como Seiya o cualquiera de la misma estatura. 2) postura de cargas de cosmo se ve el corte de animacion. 3) Le quitaria el foton de armadura divina y le dejaria el de los caballeros normales 4) y por ultimo solo le dejaria el BBA de sarcofago de hielo.
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