Fighter
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Posts: 16
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Last seen: Aug 13, 2017 16:42:15 GMT
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Post by dawood4020 on Dec 10, 2016 3:43:15 GMT
plzz can u help me i have install 80 slots but when add 1 more slots is says that max slots added
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Apprentice
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Posts: 6
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Last seen: Feb 28, 2017 7:45:25 GMT
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Post by thatonekid on Dec 10, 2016 9:07:30 GMT
I CANT INSTALL ANYTHING :C
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Fighter
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Posts: 23
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Last seen: Jun 27, 2017 21:16:20 GMT
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Post by codnombiesoffical on Dec 10, 2016 11:46:55 GMT
sacrifice a sheep in honour of our great god Glycon, the almighty. Or do what that message said, install xv2patcher v0.5 or later. Go the the where the download for the installer is. There should be a line of text that has a link to the latest version the the patcher. You have to download that
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Apprentice
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Posts: 5
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Last seen: May 7, 2017 15:42:22 GMT
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Post by swsc1379 on Dec 10, 2016 14:09:37 GMT
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Dec 10, 2016 14:11:34 GMT
See the troubleshooting section in the first post.
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Warrior
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Posts: 56
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Last seen: Dec 2, 2021 1:00:50 GMT
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Post by stalker on Dec 10, 2016 14:43:39 GMT
So I'm trying to install a Goku costume and I'm getting "That Entry Cannot be selected" I think it may have something to do with me moving Goku to the first slot, Am I correct?
Edit: looks like I was correct. Nevermind
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Dec 10, 2016 16:30:08 GMT
I added that to avoid possible problems. Although you can actually do it with the slot editor after. Anyway I'll probably remove that lmitation. It is of when I had my doubts about installing a character there.
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Deleted Member
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Posts: 0
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Last seen: Nov 20, 2024 14:27:06 GMT
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Post by Deleted on Dec 10, 2016 19:29:34 GMT
Good Installer. But, What do are you supposed to do when you have RET 1?
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Dec 10, 2016 19:38:47 GMT
Well, that error hasn't been documented yet, but check if you have installed Java 32, and also check that you extracted the flex sdk in a "good" path (short path like in the root of a disk, for example c:/flex_sdk_4.6)
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Hero
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Posts: 363
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Last seen: Jul 21, 2021 23:32:09 GMT
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Post by Feraz on Dec 10, 2016 19:41:18 GMT
When will you upload new xv2 installer version?
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Dec 10, 2016 19:49:01 GMT
Updated to version 0.4. Changelog since 0.35:
- (common) Added support for special event voice (sev)
- (common) Added support for camera limit value (cml)
- (common) Added support for "CharacterImage" (hci)
- (common) Added support to flag a character as "Ozaru/Great Ape". When this is done, the game will treat it as an Ozaru/Great Ape (pink bar on enemy, fixing of moves, etc)
- (Installer) Dependency of xv2patcher updated to 0.6
- (Installer) Fixed a bug when update/reinstall a mod, where a permissions issue error could happen. The bug is related with the fact that Windows doesn't inmediately removes a directory in all cases (!!!), but marks the directory to be removed when possible. The bug could be randomly reproduced if the user had a explorer window in the chara directory open at the same time than updating a mod.
- (Installer) You can now move/swap full slots in the slots editor. Use the middle or right button of the mouse to drag a slot into another, and a menu will be shown with options to swap slots, move before, and move after.
- (Installer) Number of max slots increased from 160 to 1000.
- (Installer) Errors about xv2patcher version (or not installed) will now have a link to the Tools thread in animegamemods forums.
- (Editor) The warnings about bac/bcm not pointing to parent have been removed, because bac/bcm protection has been defeated in xv2patcher 0.6.
- (Editor) Selecting a selection portrait from game will now show previews of the images.
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Z Team
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Just a regular member passing thru
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Posts: 100
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Last seen: Jul 27, 2024 1:44:20 GMT
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Post by The Green Cero on Dec 10, 2016 20:01:56 GMT
yo eternity im on xv2patcher...0.2? idk early ones...other then adding more slots and stuff around that are there any benefits to updating or am i good with the older one?
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Dec 10, 2016 20:04:25 GMT
Newer versions have fixed several bugs (in concrete 0.51 was a generic bugfix release), and also "bug fixes" of the game (psc 16 bits limit, original psc of game is not affected by a few KB). Plus the bac/bcm protection defeated, which could lead to mods we haven't seen yet.
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VIP
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Don't mess up with Killers ;P
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Posts: 1,283
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Last seen: Dec 23, 2023 4:06:35 GMT
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Post by SK007 on Dec 10, 2016 20:23:50 GMT
Updated to version 0.4. Changelog since 0.35: - (common) Added support for special event voice (sev) - (common) Added support for camera limit value (cml) - (common) Added support for "CharacterImage" (hci) - (common) Added support to flag a character as "Ozaru/Great Ape". When this is done, the game will treat it as an Ozaru/Great Ape (pink bar on enemy, fixing of moves, etc) - (Installer) Dependency of xv2patcher updated to 0.6 - (Installer) Fixed a bug when update/reinstall a mod, where a permissions issue error could happen. The bug is related with the fact that Windows doesn't inmediately removes a directory in all cases (!!!), but marks the directory to be removed when possible. The bug could be randomly reproduced if the user had a explorer window in the chara directory open at the same time than updating a mod. - (Installer) You can now move/swap full slots in the slots editor. Use the middle or right button of the mouse to drag a slot into another, and a menu will be shown with options to swap slots, move before, and move after. - (Installer) Number of max slots increased from 160 to 1000. - (Installer) Errors about xv2patcher version (or not installed) will now have a link to the Tools thread in animegamemods forums. - (Editor) The warnings about bac/bcm not pointing to parent have been removed, because bac/bcm protection has been defeated in xv2patcher 0.6. - (Editor) Selecting a selection portrait from game will now show previews of the images. Wow you are awesome man , Thanks for your all great hard work !!!
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Deleted Member
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Posts: 0
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Last seen: Nov 20, 2024 14:27:06 GMT
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Post by Deleted on Dec 10, 2016 22:11:10 GMT
Well, that error hasn't been documented yet, but check if you have installed Java 32, and also check that you extracted the flex sdk in a "good" path (short path like in the root of a disk, for example c:/flex_sdk_4.6) If you were talking to me, I have done what you said to do, I have installed Java 32 and placed flex_SDK in a suitable path.
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Warrior
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Posts: 64
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Last seen: Dec 24, 2020 12:21:13 GMT
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Post by AndrewGaming on Dec 10, 2016 23:08:55 GMT
Can anyone help me. I'm trying to add a character through a new slot however the moves that they have is my CACS moves. Anyone know how to fix this?
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La Jeune Baguette
Moderator
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Posts: 134
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Last seen: May 31, 2021 19:21:52 GMT
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Post by Xan on Dec 10, 2016 23:53:11 GMT
Can anyone help me. I'm trying to add a character through a new slot however the moves that they have is my CACS moves. Anyone know how to fix this? It's because you haven't added the skills for your new entry. By default if it doesn't have any entry in custom_skil.cus, it will uses your CaC moves
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Warrior
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Posts: 64
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Last seen: Dec 24, 2020 12:21:13 GMT
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Post by AndrewGaming on Dec 10, 2016 23:54:35 GMT
Can anyone help me. I'm trying to add a character through a new slot however the moves that they have is my CACS moves. Anyone know how to fix this? It's because you haven't added the skills for your new entry. By default if it doesn't have any entry in custom_skil.cus, it will uses your CaC moves It does have its own skills
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Warrior
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Posts: 64
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Last seen: Dec 24, 2020 12:21:13 GMT
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Post by AndrewGaming on Dec 11, 2016 0:53:09 GMT
Can anyone help me. I'm trying to add a character through a new slot however the moves that they have is my CACS moves. Anyone know how to fix this? Anyone?
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Fighter
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Posts: 28
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Last seen: Jul 10, 2019 22:10:12 GMT
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Post by -_- ... on Dec 11, 2016 1:51:11 GMT
use the cus tool in XVLib and add a new slot
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