Fighter
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Posts: 16
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Last seen: Jun 30, 2023 0:30:27 GMT
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Post by LeoStudios on Mar 17, 2022 23:10:32 GMT
i added hair bones from kmu.emo in sga.emo i added physical collisions in sga.ry when i put the model in game some bones like arms and fingers break in idle pose just in that ignore loose vertices Idle any other pose
Does anyone know how I can fix this?
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