Post by seifer2006 on Dec 28, 2020 13:43:54 GMT
I'm having a problem similar to Please help with adding BCS Body changes to Awaken skill.
The information seems to be present on both .bac and .bcs files, but the body is not changing on transformation.
Tried to follow this tutorial, but I must be missing something.
MOD
NEW TRANSFORMATIONS (ADDED SKILLS)
Skill: Super Saiyan All (SS1-2-3-G-B-KK-KKX10-KKX20-UI-MUI)
Goal: Body size change on KKX20 (8th stage)
STEPS
1. Edit Super Saiyan All (SS1-2-3-G-B-KK-KKX10-KKX20-UI-MUI) with XV2 Skill Creator.
2. Set directory with imported skills files in the Files tab (.bcs, .bcm).
3. Enabled BCS Body in the BCS tab.
4. Since I want the body only to change on stage 8, I need to create 8 entries, right? That's what I did, but leaving the other 7 empties would throw an error (On BCS Body X: bsc text is empty). I guess this is not a problem if I don't create the .bac entry, so I just used the same code everywhere:
Id to use in BAC for entry 8 is 13345.
5. Added the following code to the end of the .bac file (is not inside any specific section, just next to another <TransformControl> section. Looks like this:
6. As a detail, Enabled IDB is checked in the IDB tab.
7. After installing the updated mod, this is how the code looks like in the game skill directory (I've checked and it's the proper skill).
Parameter value was theoretically replaced properly with value 20.
8. In the HUM.bcs, I can now see this entry too:
In the whole process, I used genser to handle the files. So...I suppose it somewhat worked and it's changing the scale of some body Id? But in-game, the body is not changing in any of the stages of the aforementioned skill, so I must be missing something.
Any clue what I can test or what I've missed?
Thanks!
I guess after I solve this I will still need to deal with clipping issues , but that's another story.
The information seems to be present on both .bac and .bcs files, but the body is not changing on transformation.
Tried to follow this tutorial, but I must be missing something.
MOD
NEW TRANSFORMATIONS (ADDED SKILLS)
Skill: Super Saiyan All (SS1-2-3-G-B-KK-KKX10-KKX20-UI-MUI)
Goal: Body size change on KKX20 (8th stage)
STEPS
1. Edit Super Saiyan All (SS1-2-3-G-B-KK-KKX10-KKX20-UI-MUI) with XV2 Skill Creator.
2. Set directory with imported skills files in the Files tab (.bcs, .bcm).
3. Enabled BCS Body in the BCS tab.
4. Since I want the body only to change on stage 8, I need to create 8 entries, right? That's what I did, but leaving the other 7 empties would throw an error (On BCS Body X: bsc text is empty). I guess this is not a problem if I don't create the .bac entry, so I just used the same code everywhere:
<Body>
<BoneScale>
<SCALE value="16.25, 16.25, 16.25" />
<NAME value="b_C_Base" />
</BoneScale>
</Body>
Id to use in BAC for entry 8 is 13345.
5. Added the following code to the end of the .bac file (is not inside any specific section, just next to another <TransformControl> section. Looks like this:
<TransformControl>
<START_TIME value="60" />
<DURATION value="50" />
<U_04 value="0x0" />
<FLAGS value="0x0" />
<TYPE value="0x2a" />
<U_0A value="0x0" />
<PARAMETER value="13345" />
<F_10 value="0.0, 0.0" />
<U_18 value="0x0, 0x0" />
</TransformControl>
6. As a detail, Enabled IDB is checked in the IDB tab.
7. After installing the updated mod, this is how the code looks like in the game skill directory (I've checked and it's the proper skill).
<TransformControl>
<START_TIME value="60" />
<DURATION value="50" />
<U_04 value="0x0" />
<FLAGS value="0x0" />
<TYPE value="0x2a" />
<U_0A value="0x0" />
<PARAMETER value="20.0" />
<F_10 value="0.0, 0.0" />
<U_18 value="0x0, 0x0" />
</TransformControl>
Parameter value was theoretically replaced properly with value 20.
8. In the HUM.bcs, I can now see this entry too:
<Body idx="20">
<BoneScale>
<SCALE value="16.25, 16.25, 16.25" />
<NAME value="b_C_Base" />
</BoneScale>
</Body>
In the whole process, I used genser to handle the files. So...I suppose it somewhat worked and it's changing the scale of some body Id? But in-game, the body is not changing in any of the stages of the aforementioned skill, so I must be missing something.
Any clue what I can test or what I've missed?
Thanks!
I guess after I solve this I will still need to deal with clipping issues , but that's another story.