Apprentice
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Posts: 1
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Last seen: Dec 6, 2020 7:08:33 GMT
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Post by tbp95 on Dec 5, 2020 22:38:34 GMT
Hey everybody, I'm having an issue that I hope has a simple fix that I'm just not seeing. So, evidently the in-game Super Saiyan God Super Saiyan Evolved is coded in such a way where the hair model cannot be made to change upon transformation, not even through Lazybone's New Transformations mod (if someone can prove me wrong and demonstrate how to do so, I'd love to hear it). Lazybone included his own version of SSGSSE that does change the hair, but he decided to completely change the effects and stat boosts and ki drain for some reason. Basically, I just want to create a transformation that is functionally identical to the in-game SSGSSE (same stat boosts and drains), including the fact that it reverts to base form at zero ki, but with Lazybone's added ability to allow the hair to change. That's it. I tried using Skill Creator and copying the PUP and Transformation info from the in-game SSGSSE onto Lazybone's version, and while that does give it the same damage boost and ki drain, it for some reason doesn't carry over the effect of losing the form once the user reaches zero ki. That really annoys me because, at that point, it feels like less of a purely cosmetic change and starts to feel like a bit of a cheat. Can anyone help me with is?
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