Apprentice
|
|
Posts: 2
|
|
|
Last seen: Sept 22, 2019 19:14:53 GMT
|
|
Post by division on Aug 16, 2019 14:17:48 GMT
Hey. If im editing an armor in blender, if the armor uses multiple files from emb (like HUM_Bust_xxx.emb contains DATA_000 and DATA_001...) after the export the model only uses the DATA_000, i know how to combine the files into one, and align the uv map but after that the lines on the armor wont be as sharp as before.
So the questin is, how to make the model to use the default multi textures after the editing. Ive seen some mods made like this, Like shallot cac armor forexample. Thanks for the answer!
|
|
Moderator
|
|
Posts: 1,317
|
|
|
Last seen: Dec 17, 2016 17:43:12 GMT
|
|
Post by Rai on Aug 16, 2019 14:24:47 GMT
|
|