Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Aug 11, 2019 7:00:08 GMT
thank you, Lazybone for updating eepk organiser v0.3 it would help a lot to those who unfamiliar with scripting xml files and save time to make mode as well
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Fighter
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Posts: 26
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Last seen: Oct 1, 2020 4:10:00 GMT
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Post by Overlord on Aug 12, 2019 14:09:41 GMT
Lazybone, GOD, can you update the LB_intaller tool? When I used version 2.0, I found that the files in the system folder after installation were version 1.12, not version 1.13v2. Besides these, like those files such as HUM. bcs. I look forward to your update progress. Thank you very much!!!!!!!!!(๑><๑)
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Fighter
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Posts: 26
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Last seen: Oct 1, 2020 4:10:00 GMT
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Post by Overlord on Aug 12, 2019 14:16:35 GMT
Seek god(。ӧ◡ӧ。), your tool is very good, I like it very much, give you great praise, hope you can release the new LB_installer tool as soon as possible!
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Fighter
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Posts: 12
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Last seen: Jan 15, 2022 14:45:38 GMT
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Post by saiohrisu on Aug 17, 2019 0:51:28 GMT
How do I change the animation for Super Vegeta 4? I want to use a different animation when going from 3 to 4.
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Fighter
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Posts: 26
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Last seen: Oct 1, 2020 4:10:00 GMT
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Post by Overlord on Aug 17, 2019 12:43:55 GMT
Hi, lazybone, my dear boss, you may find me annoying, but I would like to make a final request, that is, the LB_installer installation tool. For example, the ID998 index of BSA can not be installed after installing the ID999 index of BSA with the LB_installer tool. In other words, the ID998 index of BSA must be installed from an early age. To install the large ID sequence, can you find a way to ignore the installation sequence, so that I will not easily get wrong.Thank you very much!!!ヾ(^。^*)
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Aug 24, 2019 0:11:08 GMT
Hi, lazybone, my dear boss, you may find me annoying, but I would like to make a final request, that is, the LB_installer installation tool. For example, the ID998 index of BSA can not be installed after installing the ID999 index of BSA with the LB_installer tool. In other words, the ID998 index of BSA must be installed from an early age. To install the large ID sequence, can you find a way to ignore the installation sequence, so that I will not easily get wrong.Thank you very much!!!ヾ(^。^*) Ah, I see what you mean. There was a bug with the bsa entry sorting, which will be fixed whenever I get the new version out (might be a while, it's a big update). Thanks for the heads up.
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 1, 2019 21:46:35 GMT
LB Mod Installer updated to 3.0 (like with 2.0, there is a new guide for this version. The old one was not replaced). -Uninstall feature added. -Support for psc, pup, aur, tsd, tnl, qxd and emb added. -Support for a new format that EEPK Organiser (v0.4+) exports effects into (.vfxpackage). Old eepk.xmls created by EepkExporter are no longer supported. -Significant code optimizations and rewrites. Installing should now be a lot faster. -UI overhauled. -Removed .resource file. All data goes in .installinfo and is now streamed at runtime (prev version extracted the data, which was slow and was why .resource existed in the first place) -A new StepType, OptionsMultiSelect, has been added. This displays a list of options where any number of them can be selected (where as in the Options StepType they are mutually exclusive). -Options StepType can now have an unlimited amount of options (a scrollbar will appear when the amount exceeds 7) -Solved the problem of out of sync MSG Entries in another way. Now the missing entries will simply be copied over from other languages to bring them back into sync, rather than asking the user to delete them. -Fixed text overflow issue for InstallStep Messages (no more manually adding in newlines).
EEPK Organiser updated to 0.4. -Added export function. This is meant for use with LB Mod Installer. -Added a new setting: Reuse Assets (Name Match).
XV2 Xml Serializer updated to 2.0. -Added support for all the files LB Mod Installer supports.
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Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Sept 5, 2019 2:54:40 GMT
thank you LazyBone these tool make us could have a choice that we no longer just waiting for someone's mod we could make or decorate XV2 fabulous with a mod easily as we want and I didn't know about codding so i had to insert replacing file in my mod instead of a installer however after you release LB mod installer, I could make mod installer easilly an ordinary modder include me who is not familiar with codding is grateful to you and eternity as always
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Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Sept 10, 2019 0:23:32 GMT
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Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Sept 10, 2019 9:39:11 GMT
I figured out why LB Installer 3.0 didn't start to process in my case that problem was due to .net framework previous virsion of LB installer require .net framework v4.6.1 or higher but the lastest virsion of LB installer which is called LB Installer 3.0 require .net framework v4.6.2 or higher
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 11, 2019 0:17:32 GMT
EEPK Organiser updated to 0.5: -Added a "Hue Adjustment" option for Assets, Particle Effects and Materials. (Right Click menu) -Added a general "Hue Adjustment" option that works on the whole EEPK. This can be used to recolor a whole EEPK in 1 step. (Tools menu) -Bulk Recolor option in EMP Editor removed. -Fixed an issue where changes to DDS files in EMO assets were not being saved. -Fixed an issue with the "Paste Values" option on Particle Effects. Now it should copy over materials and textures properly.
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 12, 2019 0:46:44 GMT
EEPK Organiser updated to 0.52: -Removed an unnecessary dll reference that caused the application to crash on Windows 7.
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Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Sept 12, 2019 7:21:58 GMT
EEPK Organiser updated to 0.52: -Removed an unnecessary dll reference that caused the application to crash on Windows 7. there is a error when EMO files is edited with hue adjustment and save eepk
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 13, 2019 0:38:32 GMT
EEPK Organiser updated to 0.52: -Removed an unnecessary dll reference that caused the application to crash on Windows 7. there is a error when EMO files is edited with hue adjustment and save eepk
Are you on Windows 7?
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Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Sept 13, 2019 2:48:20 GMT
there is a error when EMO files is edited with hue adjustment and save eepk
Are you on Windows 7?
I'm on window 8
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 14, 2019 9:18:58 GMT
Right. Well the problem seems to be that the codecs for loading some DDS files aren't present on Windows 7 and 8 (they were added with 8.1). I'm unsure how to fix the problem right now.
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 14, 2019 9:22:32 GMT
LB Mod Installer updated to 3.10/EEPK Organiser updated to 0.53: -Fixed a bug with the ema parser which would corrupt some light.ema files, resulting in flickering.
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Fighter
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Posts: 18
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Last seen: Sept 12, 2020 13:40:51 GMT
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Post by mirr0r on Sept 16, 2019 2:27:35 GMT
Right. Well the problem seems to be that the codecs for loading some DDS files aren't present on Windows 7 and 8 (they were added with 8.1). I'm unsure how to fix the problem right now. thank you for response. I'm gonna update the winodw as 8.1
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 18, 2019 12:06:21 GMT
LB Mod Installer updated to 3.11: -Fixed a bug with the BCS PartColor uninstaller that could cause all the entries to become reversed.
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Warrior
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Posts: 84
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Last seen: Aug 3, 2023 21:31:43 GMT
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Post by lazybone on Sept 20, 2019 20:27:10 GMT
EEPK Organiser updated to 0.54: -Fixed some bugs with Hue Adjustment on emm and ema files. It should now work much better.
I've also added a link to a guide which goes over the basics of recoloring effects with EEPK Organiser.
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