Apprentice
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Posts: 1
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Last seen: Aug 4, 2017 9:24:11 GMT
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Post by vinrael on May 12, 2017 20:28:28 GMT
'Lo folks. So first off thanks a ton to Eternity and that for the tools and knowhow scattered about here it's allowed me to get 2 steps away from finishing off a custom awoken skill I've been developing for a theme build.
Long ramble short, the skill is essentially an SSJ clone with different names, effects and auras. It's all almost perfect but I'm stumbling at the below :
1) I can't figure out how to disable the blonde hair transformation from SSJ, which I'd like to get rid of and just maintain the original CaC hair colour.
2) More importantly I guess, I've managed to get it using Pure Progress's animation but the Cam.ean causes the camera to zoom up and out of the world and the SSJ one clips through the character with Hits ean.
3) Most importantly, I have no idea how to change the aura effects of the actual transformation animations, like the corona of energy that the character emits during initial transformation. It's still gold no matter what happens. Ideally I would replace them with those of pure progress but not totally necessary of that's not possible.
Been using the XV2SKILCREAT only if it matters.
Thanks for any replies. Really looking to get properly into modding this game but obviously stumbling over some entry level stuff.
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Fighter
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Posts: 12
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Last seen: Apr 29, 2018 10:50:05 GMT
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Post by kurohoshi on May 31, 2017 11:21:40 GMT
Same here Im trying to do it for the Frieza Race, but it getting stuck in infinite load and ive made 25 variants and still doesnt work...
Eternity guide is helpful for modifying existing stuff but creating an entire thing from scratch is proving difficult
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VIP
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Posts: 153
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Last seen: Jan 29, 2020 10:01:29 GMT
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Post by Kyousuke on Jun 30, 2017 23:59:41 GMT
'Lo folks. So first off thanks a ton to Eternity and that for the tools and knowhow scattered about here it's allowed me to get 2 steps away from finishing off a custom awoken skill I've been developing for a theme build. Long ramble short, the skill is essentially an SSJ clone with different names, effects and auras. It's all almost perfect but I'm stumbling at the below : 1) I can't figure out how to disable the blonde hair transformation from SSJ, which I'd like to get rid of and just maintain the original CaC hair colour. 2) More importantly I guess, I've managed to get it using Pure Progress's animation but the Cam.ean causes the camera to zoom up and out of the world and the SSJ one clips through the character with Hits ean. 3) Most importantly, I have no idea how to change the aura effects of the actual transformation animations, like the corona of energy that the character emits during initial transformation. It's still gold no matter what happens. Ideally I would replace them with those of pure progress but not totally necessary of that's not possible. Been using the XV2SKILCREAT only if it matters. Thanks for any replies. Really looking to get properly into modding this game but obviously stumbling over some entry level stuff. 3) In the transformation tab you should use Copy from aura section and choose either skill or character aura, this will affect the aura even during awaken; as for the characters hairs, in the patcher section behaviours 11 and 10 controls hair colour and other stuff, like ssj3 stance, try to either use 0 or 4 (4 is the kaioken which doesn't change hairs). If that doesn't work, you have to manually remove the yellow color line from the dyt.emb data002 of the hairs you are using. Same here Im trying to do it for the Frieza Race, but it getting stuck in infinite load and ive made 25 variants and still doesnt work... Eternity guide is helpful for modifying existing stuff but creating an entire thing from scratch is proving difficult The infinite loading screens means that the game doesn't find some files used by the game. My guess is that you didn't select any SE and VOX files in the CUS tab of the skill editor.
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