Fighter
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sick
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Posts: 45
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Last seen: Dec 24, 2017 15:08:21 GMT
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Post by usermx on May 3, 2017 18:43:57 GMT
I'm creating a transformation for my custom CAC but I've seen to run into a problem that I don't know how to solve. His skin is originally blue, but when he transforms I want his skin to be green. His transformed bust is different than his regular one, so I edited all of the dyt.emb data files to be green, as you can see here: However, in game his bust still looks like this. I even edited his original bust and changed the DATA002 texture to green (transformed texture.) Still no avail. What's the proper way to do this? thanks a lot in advance!
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Fighter
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sick
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Posts: 45
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Last seen: Dec 24, 2017 15:08:21 GMT
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Post by usermx on May 11, 2017 19:12:49 GMT
Bump.
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