Fighter
|
|
Posts: 38
|
|
|
Last seen: Sept 23, 2019 16:09:31 GMT
|
|
Post by bandroid17 on Apr 1, 2017 1:55:43 GMT
Hi everyone! c: Still got problems, but no harm in asking for help to fix em :3 xD Anyway, I'm making a personal mod for my CaC. Its an edit over SSJ3 that's inspired by an alternative look for SSJ4 The image is in the spoiler, and I'm refering to the one of the left, which is the one that looks alot like SSJ3. This is how the mod looks right now: I think I got the hair down Its pretty much almost done, however, the face is messed up. I can't get the eyelines to show up correctly, and the face texture is incorrect as well. However, whats messing with me, is that it look like how its SUPPOSED TO BE IN XENOVIEWER idk why its happening like this, but how do I solve it so the way it looks in game is the same as how it looks in xenoviewer? Thanks for any help!
|
|
VIP
|
|
Posts: 40
|
|
|
Last seen: Mar 17, 2022 18:30:25 GMT
|
|
Post by Sam_SYI on Apr 1, 2017 9:56:51 GMT
HUM_299_Face_forehead takes EMB textures from HUM_000_Face_base. So u can edit the bcs or put proper EMB textures in HUM_000_Face_base.
|
|
Fighter
|
|
Posts: 38
|
|
|
Last seen: Sept 23, 2019 16:09:31 GMT
|
|
Post by bandroid17 on Apr 4, 2017 0:33:53 GMT
HUM_299_Face_forehead takes EMB textures from HUM_000_Face_base. So u can edit the bcs or put proper EMB textures in HUM_000_Face_base. Thank you very much! it works now!
|
|