Fighter
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Posts: 24
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Last seen: Jul 23, 2017 23:37:57 GMT
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Post by Sparzha on Mar 3, 2017 17:08:46 GMT
Basically i have an issue where newer clothes (like the tracksuits and dore's battlesuit, aswell as Zanya's costume) not showing up and making my character go in her underwear! What is the cause of this? I've unpacked and put everything where it should be every update; are my unpacking tools out of date or something? Thank you for your time!Fixed! was a BCS issue, just managed to get a new one and all is well!
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Apprentice
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Posts: 7
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Last seen: Mar 11, 2018 21:43:14 GMT
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Post by atreyoauron on Mar 3, 2017 18:21:37 GMT
Do you have any mods installed prior the update of your game? Some old BCS files can cause this kind of symptom.
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Fighter
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Posts: 14
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Last seen: May 29, 2019 0:44:35 GMT
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Post by zukenft on Mar 3, 2017 18:41:22 GMT
has anyone made the new bcs file for patch 1.05? it's kinda annoying that we have to remod the file everytime there is a new costume dlc...
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Fighter
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Posts: 24
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Last seen: Jul 23, 2017 23:37:57 GMT
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Post by Sparzha on Mar 3, 2017 19:22:17 GMT
Do you have any mods installed prior the update of your game? Some old BCS files can cause this kind of symptom. I think so, but every time there is an update I move the all the relevant data to be unpacked and then move it back when its unpacked to its proper place. However, I do copy my HUF folder as a back up and paste it over so i dont have to do it all one by one... could this be the issue, I wonder?
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Apprentice
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Posts: 7
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Last seen: Mar 11, 2018 21:43:14 GMT
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Post by atreyoauron on Mar 3, 2017 19:36:04 GMT
Let me try to explain it.
The BCS file (In that case,HUF.bcs) defines the model file names that the character will load in game. So let's say that you have a custom SSJ hair mod, which allows you to use custom hair for your forms and the actual game version was 1.1 when the modder released it. The game gets a new update with some new costumes (which is the actual case) , the BCS file that you had from your mod doesn't have the new costumes entry on it's list, which causes this invisible "glitch". So my best guess is that , yes, copiyng your mod BCS to your HUF folder is causing the problem.
The solution for this is that someone would need to edit the new BCS file with the desired entries for the mod work with the new update.
I can take a look into it if you want, i just need to mod or mods you were trying to use.
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Fighter
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Posts: 24
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Last seen: Jul 23, 2017 23:37:57 GMT
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Post by Sparzha on Mar 3, 2017 20:12:33 GMT
Let me try to explain it. The BCS file (In that case,HUF.bcs) defines the model file names that the character will load in game. So let's say that you have a custom SSJ hair mod, which allows you to use custom hair for your forms and the actual game version was 1.1 when the modder released it. The game gets a new update with some new costumes (which is the actual case) , the BCS file that you had from your mod doesn't have the new costumes entry on it's list, which causes this invisible "glitch". So my best guess is that , yes, copiyng your mod BCS to your HUF folder is causing the problem. The solution for this is that someone would need to edit the new BCS file with the desired entries for the mod work with the new update. I can take a look into it if you want, i just need to mod or mods you were trying to use. Oh! I see. That's unfortunate i think. the hair mod i use is Broly's hair from Ysbag and I did something with another mod's (From Division) file BCS thingy to make it transformable (overwrite their hair for my own preferred version.)
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