Fighter
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Posts: 22
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Last seen: Jan 23, 2019 20:24:53 GMT
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Post by kingscourge99 on Feb 3, 2017 20:31:23 GMT
Hey, im having the same error with all skill mods, not just mine, but with mods created by other modders,the mods work for them, but im still get stuck in the forever loading VS screen, is there a way to fix it? Edit: i discovered what happened, it looks like i cant change the name of the files, i have to keep the 3 letter code just like the original skill, and now it works
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VIP
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Trying to help out where I can.
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Posts: 45
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Last seen: Mar 25, 2019 0:36:53 GMT
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Post by HisanaFukuhara on Feb 3, 2017 21:32:59 GMT
i discovered what happened, it looks like i cant change the name of the files, i have to keep the 3 letter code just like the original skill, and now it works Avoid double posting, it floods the thread with unnecessary posts. Try to edit your post instead of making another post.
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Fighter
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sick
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Posts: 45
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Last seen: Dec 24, 2017 15:08:21 GMT
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Post by usermx on Feb 3, 2017 21:53:58 GMT
If you would be so kind, could you go into more depth about how to make a transformation alter the character's appearance? This is where I am stuck right now. Thanks in advance. For example: If I wanted my character's skin to turn and green and hair to change to xxxhair during the transformation. You mean to change the colour of skin and hair,right? To do that you must download Paint.net and embpack.Then you need to goto your character's folder copy all the files that end with dyt.emb.Paste them in the same folder as the embpack.Then drag the dyt.emb files into embpack one by one.Some folders should appear.In each folder,you will find some DATA.00X.Open data.002 in Paint.net edit the line in yellow.If you want for.e.g red hair then colour the yellow lines in red colour.For the skin and clothes the folder's name would be:XXX_XXX_bust,XXX_XXX_boots,XXX_XXX_eyes,XXX_XXX_pants,XXX_XXX_face_base,XXX_XXX_face_eye and XXX_XXX_rist.dyt.After colouring all the DATA.002 of all folders,drag the folders one by one to embpack.You would see the XXX_XXX_XXX.dyt.emb files again.Copy the dyt.emb files back to the character's folder(which should be in data folder)then test ingame. This is my data002. What line in yellow do you mean exactly? The one that starts at green? Do I color the green too? Can you show me exactly what lines you are talking about? Thank you for the continued assistance.
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Warrior
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Posts: 50
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Last seen: Mar 28, 2020 14:38:23 GMT
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Post by someone on Feb 4, 2017 10:56:57 GMT
You mean to change the colour of skin and hair,right? To do that you must download Paint.net and embpack.Then you need to goto your character's folder copy all the files that end with dyt.emb.Paste them in the same folder as the embpack.Then drag the dyt.emb files into embpack one by one.Some folders should appear.In each folder,you will find some DATA.00X.Open data.002 in Paint.net edit the line in yellow.If you want for.e.g red hair then colour the yellow lines in red colour.For the skin and clothes the folder's name would be:XXX_XXX_bust,XXX_XXX_boots,XXX_XXX_eyes,XXX_XXX_pants,XXX_XXX_face_base,XXX_XXX_face_eye and XXX_XXX_rist.dyt.After colouring all the DATA.002 of all folders,drag the folders one by one to embpack.You would see the XXX_XXX_XXX.dyt.emb files again.Copy the dyt.emb files back to the character's folder(which should be in data folder)then test ingame. This is my data002. What line in yellow do you mean exactly? The one that starts at green? Do I color the green too? Can you show me exactly what lines you are talking about? Thank you for the continued assistance. The first line not the green one.The line above the green and follow the same tints and shades.
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Fighter
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Posts: 16
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Last seen: Aug 13, 2017 16:42:15 GMT
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Post by dawood4020 on Feb 4, 2017 16:13:14 GMT
Gave us bodies for all this instractions
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Fighter
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Posts: 16
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Last seen: Aug 13, 2017 16:42:15 GMT
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Post by dawood4020 on Feb 4, 2017 16:14:37 GMT
Gave us skill creating all this instractions In from of vidoes
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VIP
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Trying to help out where I can.
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Posts: 45
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Last seen: Mar 25, 2019 0:36:53 GMT
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Post by HisanaFukuhara on Feb 4, 2017 18:22:23 GMT
Gave us skill creating all this instractions In from of vidoes Gave oos understundaboole tehkst You risk punishment from the staff if you multipost, learn how to edit your posts to stop the thread from being unnecessarily flooded with multi posts that can be condensed down to a single edited post.
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Fighter
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Posts: 37
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Last seen: Jul 11, 2019 18:46:00 GMT
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Post by HanCobra on Feb 4, 2017 20:27:50 GMT
Where is the tool for the skill files?
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Fighter
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sick
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Posts: 45
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Last seen: Dec 24, 2017 15:08:21 GMT
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Post by usermx on Feb 4, 2017 21:09:42 GMT
Where is the tool for the skill files? In the XV2Ins folder. xv2skilcreat.exe
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Fighter
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Posts: 37
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Last seen: Jul 11, 2019 18:46:00 GMT
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Post by HanCobra on Feb 4, 2017 21:27:41 GMT
Where is the tool for the skill files? In the XV2Ins folder. xv2skilcreat.exe Not this the id agnostic tool
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Fighter
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sick
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Posts: 45
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Last seen: Dec 24, 2017 15:08:21 GMT
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Post by usermx on Feb 4, 2017 22:35:51 GMT
This is my data002. What line in yellow do you mean exactly? The one that starts at green? Do I color the green too? Can you show me exactly what lines you are talking about? Thank you for the continued assistance. The first line not the green one.The line above the green and follow the same tints and shades. Got the hair and eyes working but the skin doesn't change even after editing all the DATA002s. Thoughts? Also, how do you instruct the transformation to change your bust and the scale of your model? Example: xenoversemods.com/mods/true-legendary-super-saiyan-for-cac-male-and-female-saiyan/
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Warrior
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Posts: 55
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Last seen: Aug 31, 2019 0:11:31 GMT
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Post by someguy363 on Feb 5, 2017 6:01:16 GMT
Any idea what to do when the skill is called "Unknown Skill"? It works perfectly fine, I can still use it but it doesn't seem to have a name. I've already added the name in the skill creator, tried installing the mod, linking and embedding it but nothing. Not only that, but the name msg file for Super attack skills even has the custom skill name at the bottom of the list.
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Fighter
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Posts: 37
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Last seen: Jul 11, 2019 18:46:00 GMT
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Post by HanCobra on Feb 5, 2017 16:34:09 GMT
With what tool I can do the id agnostic? And where can I find it?
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Feb 5, 2017 16:39:48 GMT
It is in the menu "Tool" of the skill creator.
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Fighter
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Posts: 37
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Last seen: Jul 11, 2019 18:46:00 GMT
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Post by HanCobra on Feb 5, 2017 17:43:49 GMT
It is in the menu "Tool" of the skill creator. Does its called Import skill directory?
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Feb 5, 2017 17:45:11 GMT
It is in the menu "Tool" of the skill creator. Does its called Import skill directory? Yes.
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Fighter
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Posts: 37
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Last seen: Jul 11, 2019 18:46:00 GMT
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Post by HanCobra on Feb 5, 2017 19:31:49 GMT
Do i use additional data to add custom files like hair color ect.?
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Apprentice
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Posts: 1
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Last seen: Apr 7, 2018 2:56:58 GMT
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Post by lisocoacci on Feb 6, 2017 2:03:21 GMT
how do you change the auras in a multi-stage transformation? i want to create an awaken skill which has one aura in the first stage and other in the second stage.
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Fighter
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Posts: 22
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Last seen: Jan 3, 2019 0:01:48 GMT
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Post by Karlo202 on Feb 6, 2017 21:29:07 GMT
How can i make last emperor make work like kamehameha etc, i mean that you dont have to have low amount of health to be able to do the skill
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Moderator
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Posts: 1,576
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Last seen: Jul 9, 2022 9:43:03 GMT
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Post by eternity on Feb 7, 2017 17:06:26 GMT
I've added the "Aura" tab to the tutorial, but please note that the Aura tab is not available in current version (0.6), so please ignore that section for the moment.
It will be available in 0.65, which I intend to release this week (probably thursday or friday).
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