Fighter
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Posts: 13
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Last seen: May 20, 2019 5:00:30 GMT
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Post by yupeach on Dec 18, 2016 14:21:50 GMT
For Example: This is potential unleashed in custom_skill.cus
41 57 4B 00 00 00 00 00 AE 61 06 00 FF 76 12 00 FF FF 00 FF 40 A0 00 00 40 A0 00 00 00 00 00 00 1B A2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0F 01 03 00 02 00 64 00 0A 00 FF FF FF FF 01 00 00 00
Red is the Aura or Shader(maybe) Change to 00-02, The aura is SSJ-SSJ3, and get teleport effect. This option just a number of awaken skill, and each value can include many effects.
Does anyone know where this option is pointing to? Or this option is pointing to what file?? Or What flie controls this value? Thanks!!!!
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VIP
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Don't mess up with Killers ;P
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Posts: 1,283
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Last seen: Dec 23, 2023 4:06:35 GMT
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Post by SK007 on Dec 18, 2016 14:30:14 GMT
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Fighter
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Posts: 13
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Last seen: May 20, 2019 5:00:30 GMT
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Post by yupeach on Dec 18, 2016 14:45:09 GMT
NO. Man, This can't be solved . I want to know the Red option is pointing to what file .
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Fighter
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Posts: 13
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Last seen: May 20, 2019 5:00:30 GMT
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Post by yupeach on Dec 25, 2016 10:28:29 GMT
Now, I think this value is controlled by DBXV2.exe.
But,If I use HEX modify the data in DBXV2.exe...The game won't run...
Dose anybody has way to do that?
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