Apprentice
|
|
Posts: 4
|
|
|
Last seen: Dec 1, 2017 22:06:19 GMT
|
|
Post by brad on Dec 1, 2017 20:38:03 GMT
I added new transformation skill with the help of you(eternity) and mugenattack
|
|
Apprentice
|
|
Posts: 4
|
|
|
Last seen: Dec 1, 2017 22:06:19 GMT
|
|
Post by brad on Dec 1, 2017 20:39:28 GMT
If you look into cus with genser, you will see that skills have this field, PATHS. Usually the have most values to "NULL" (empty strings or null strings, whatever you want to call it), which causes the game to use the default calculation that I explained. Each of those path, if non NULL, tell the game to load that specific component from that path instead of doing the usual calculation. You can see about those paths in one of latest version of CUSEditor (ean, cam.ean, eepk, acb (SE), acb (VOX), bac, bcm. Anyway, the bdm is missing from paths (or maybe is shared with one of the other), so I don't know yet if we can use this method to avoid the character*10 thing. </Skill> <Skill name="SSB" id="0x66f8" name_id="0x550"> <RACE_LOCK value="0xff" /> <TYPE value="0x76" /> <U_0E value="0x12" /> <HAIR value="0x123" /> <U_12 value="0xff00" /> <PATHS value="ULT/1360_BR4_SSB/1360_BR4_SSB, ULT/1360_BR4_SSB/1360_BR4_SSB, NULL, CAR_BTL_U001_SS1_SE, NULL, NULL, NULL" /> <U_30 value="0x0" /> <U_32 value="0x10f" /> <U_34 value="0x3" /> <U_36 value="0x2" /> <U_38 value="0x6d" /> <U_3A value="0x9" /> <U_3C value="0xffff" /> <U_3E value="0xffff" /> <U_40 value="0x1" /> </Skill> I doesn't have any problem but sharing to public it's giving them infinite loading screen then what I need to do fix for them
|
|
Apprentice
|
|
Posts: 4
|
|
|
Last seen: Dec 1, 2017 22:06:19 GMT
|
|
Post by brad on Dec 1, 2017 20:43:08 GMT
I added new transformation skill with the help of you(eternity) and mugenattack
|
|
VIP
|
|
Don't mess up with Killers ;P
|
|
|
Posts: 1,283
|
|
|
Last seen: Dec 23, 2023 4:06:35 GMT
|
|
Post by SK007 on Dec 1, 2017 23:28:55 GMT
wait please stop quoting just tell things
|
|